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Vocabulary

Acquisition
The ability to perform a newly learned behavior with some level of accuracy

Antecedent
An event that happens before a behavior that reliably predicts that the behavior will occur again

Antecedent-Behavior-Consequence Data
Information that identifies what occurred before a behavior, the behavior itself, and what occurred just after the behavior

Behavior
Any action that is observable and measurable

Behavioral Objective
A statement of what a learner will be able to do after instruction occurs

Consequence
An event that occurs after a behavior that reliably predicts that the behavior will occur again

Cue
The first signal that it is time to demonstrate a behavior

Discriminative Stimuli (Sd)
Environmental cues signaling the right conditions for demonstrating a behavior exist

Fluency
The rate at which a behavior is performed

Functional Behavior Assessment
The process of identifying the function(s) of a behavior and identifying replacement behaviors to reinforce

Function of Behavior
The reason a behavior occurs

Functional Equivalent
A replacement behavior that serves the same function as effectively as an inappropriate behavior

Functional Relationship
A connection between a behavior and the environment

Generalization
The ability to perform a behavior in a variety of circumstances

IDEA
The Individuals with Disabilities Education Act

Individualized Educational Program (IEP)
A written plan that includes a learner's annual goals, short-term objectives, modifications and accommodations, related and support services, and a schedule of services

Learned Reinforcer
A valued item, event, or activity that is not biologically necessary

Learning Rate
How quickly new behaviors are learned

Maintenance
The ability to perform a behavior in the absence of teaching

Natural Reinforcement
A preferred item, event, or activity ordinarily available in the environment that increases a behavior

Negative Reinforcement
A non-preferred item, event, or activity is removed or reduced to increase a behavior

Non-Discriminative Stimuli (SΔ)
Environmental non-cues signaling the right conditions for demonstrating a behavior do not exist

Operational Definition
A written description of a behavior using terms that are observable and measurable

Positive Reinforcement
The use of highly preferred items, events, or activities to increase a behavior

Primary Reinforcement
The use of highly preferred edibles and liquids to increase a behavior

Prompt
Assistance added to increase the performance accuracy of a behavior

Punishment
The use of highly non-preferred items, events, or activities to decrease a behavior

Redirection
Varying levels of assistance that are provided to facilitate a different behavior

Reinforcement Sampling
A process of introducing and removing potential reinforcers to determine their value

Reinforcement Schedule
The timing of reinforcement

Satiation
Reinforcement that loses its value because it has occurred so frequently

Secondary Reinforcement
The use of highly preferred items, events, or activities to increase a behavior

Social Reinforcement
The use of social attention to increase a behavior

Stimulus
Any environmental condition or event

Stimulus Control
The process of establishing cues so that a behavior occurs only under the right circumstances

Trial
A sequence that includes a cue, a response, and reinforcement or not depending on the correctness of the response

Uncontrolled Reinforcer
A preferred item, event, or activity that occurs without demonstrating the requirements for reinforcement

Unlearned Reinforcer
A valued item or event that is biologically necessary

The "How-To" Teaching programs and strategies are easy to understand and to implement, even for instructors with limited experience. - Audrey Bivens, Autism Specialist/Program Supervisor

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